Hide the parts to make a perfect bike


Four years in the making, starting from concept sketches to 3D models, Samuel who goes by the name Shiny Hammer ‘Once the volume was defined, I had to find a nice melody between the seat, the lights, the dashboard and all the other elements.’ explains Samuel, ‘it was important for me to stay very ‘ergonomic’ to make the design usable. This is where you decide whether to keep your idea as a sculptural state, or to bring it to a functional state.’ This approach leads to one truly understanding what a bike should naturally look like… even if that means it should look absolutely un-bike-ly… More at YD.


Categories: Misc

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